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    Saturday, February 27, 2021

    The Last of Us | Ellie soaking in the world around her

    The Last of Us | Ellie soaking in the world around her


    Ellie soaking in the world around her

    Posted: 26 Feb 2021 04:10 AM PST

    Did you guys knew about this dodge animation?

    Posted: 26 Feb 2021 01:25 PM PST

    This is my sleep paralysis demon

    Posted: 26 Feb 2021 08:39 PM PST

    I always told myself I wouldn't get inked unless I found a design that meant something to me. Well, now I have!

    Posted: 26 Feb 2021 09:11 AM PST

    What is the downside to eating a clock ?

    Posted: 26 Feb 2021 01:17 PM PST

    I'm gonna do a cosplay of Ellie. I've never done a cosplay before. I dunno what I'm doing. I just pulled clothes out of my closet and put them on. I don't even know how to do make up, but I'm gonna learn. Just so you know, it's incomplete and slide the picture. I don't want my face to be first ��

    Posted: 26 Feb 2021 12:39 PM PST

    Little did she know

    Posted: 26 Feb 2021 09:14 PM PST

    The visuals and depth of this game is just stunning. This was taken not with a PS4 Pro or a PS5 and still looks so good.

    Posted: 26 Feb 2021 05:05 AM PST

    Jeffrey Pierce is a nice guy .. to me his performance is one of the best things in 2020 and today he replied to me on Twitter

    Posted: 26 Feb 2021 02:06 PM PST

    TLOU2 DLC Concept: Left Behind Part II

    Posted: 26 Feb 2021 03:46 AM PST

    • Playable Character: Tommy Miller

    • Duel-narrative storyline

    • The first narrative is focusing on Tommy leaving Maria and Jackson behind in search of vengeance and justice for the death of his brother, Joel, and his rampage across Seattle, that follows.

    • The second narrative is based before the games and follows the events leading up to Tommy and Joel's separation, where Tommy leaves Joel behind to join the Fireflies.

    • The DLC will end at the point Tommy and Jesse find Ellie at the Aquarium in Seattle after killing Owen and Mel but from Tommy's point of view.

    • Similar structure to the Left Behind DLC in TLOU1, just longer and more content to digest (around 5hrs, maybe more).

    • The two narratives could be flipped, focusing more on the Tommy and Joel's past but given the themes and story of the main game, I think the way I have it is more suitable.

    • The strong points of this DLC are: 1. People get to play as Tommy or a DLC with Tommy which a lot of people have wanted. 2. Joel returns. 3. Jesse also returns, a character that many feel we didn't see enough of in the main story. We could explore more of Jesse through dialogue with Tommy after finding one another. 4. Explores Tommy and Joel's past before the events of the first game. Again, many people have wanted this.

    submitted by /u/-MjP
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    DAMAGED

    Posted: 26 Feb 2021 12:21 PM PST

    art done by gamingShouts ��

    Posted: 26 Feb 2021 06:29 PM PST

    Can you see it now?

    Posted: 26 Feb 2021 06:23 PM PST

    The Last of Us Part II vs. Shakespearean Tragedies

    Posted: 26 Feb 2021 02:10 PM PST

    I know the title might make this post seem very pretentious, but that's not my goal. I'm not trying to argue that TLOU2 is great because it borrows from Shakespeare. I just want to lay out how it does, because, during my first-semester Intro to Shakespeare class, there wasn't a modern piece of fiction I referenced more than TLOU2. My comparisons actually helped me score high marks for the two written exams for that course. And I noticed that it really does contain a lot of the elements of Shakespearean Tragedies. So, I figured it'd be a cool exercise for me and I know you guys would enjoy seeing this post.

    I'm using this article as a resource for the nine elements of what makes a Shakespearean Tragedy a Shakespearean Tragedy. And I'll go through them one by one and talk about how these are present in The Last of Us Part II. Now, it doesn't follow the formula exactly to a tee, but I'll elaborate on that later.

    ****** SPOILER WARNINGS FOR MACBETH AND OTHELLO *****\*

    Tragic Hero

    The tragic hero is defined as being, "A main character cursed by fate and possessed of a tragic flaw." In Shakespeare's work, some of his most recognizable tragic heroes are MacBeth and Othello. Each of these characters is cursed by their tragic flaw. MacBeth was a soldier in the Royal Scottish Army who was visited by three witches who told him of a prophecy that he would one day ascend to the Scottish throne. After receiving this prophecy, he ends up killing King Duncan in order to take the throne. He then proceeds to rule with an iron fist in order to, in his mind, protect his place on the throne. His greed and unfettered political ambition is his tragic flaw that ultimately leads to his death at the hands of Macduff.

    Othello was a general in the Venetian Army. His officer, Iago, ostensibly befriends him but ends up manipulating Othello into believing that his wife, Desdemona, had cheated on him and slept with another man. Othello, blinded by rage and jealousy, kills his wife. After committing this act, he is informed that Iago lied through his teeth and that Desdemona was indeed faithful to him. Stricken by grief and guilt, Othello kills himself. Othello's tragic flaw here is his blind jealousy and rage.

    In The Last of Us Part II, Abby and Ellie are both cursed and possessed by really the same tragic flaw: the inability to walk away. Abby's inability to walk away from her anger with Joel leads to the downfall of her relationship with Owen and Mel, and then ends up leading to not only their deaths, but also the deaths of all of her friends. Because of Owen's death, she goes to Santa Barbara to look for the Fireflies, and she gets kidnapped by the Rattlers and is basically left for dead by them. For Ellie, her inability to walk away from her anger towards Abby leads to Jesse's death, Tommy being shot in the eye and knee, Dina nearly dying, her relationship with Dina falling apart, her losing her fingers, etc. You could also argue that both characters also possess an inability to forgive as well.

    A Struggle Between Good and Evil

    This one is defined as, "This struggle can take place as part of the plot or exist within the main character." In MacBeth, this struggle is shown within MacBeth himself, when he chooses evil by killing King Duncan but still struggles with his conscience after the fact. It's also a parallel shown through his friend Banquo, who unlike MacBeth, stays loyal to Duncan. In Othello, it's shown with Othello and Iago. Othello is, on the surface, a good man who loves his wife dearly. However, he is easily led down an evil path when his "friend" Iago tells him that Desdemona is unfaithful and Othello murders her. You could argue that for most of the story, Othello represents "good" and Iago represents "evil." I would absolutely contend that Iago is one of the evilest villains in any of Shakespeare's work. Granted, I'm not an expert, but this is beside the point.

    In The Last of Us Part II, it might seem weird to try and pinpoint this struggle in the game, given that the point of the game is that there's no right or wrong, no good or evil. And yet, I'd still argue that this struggle is still evident. On Ellie's side, it exists mainly within herself. Throughout her three days in Seattle, she's constantly questioning whether or not she's doing the right thing. And even after killing Mel and Owen, she's still not entirely sure if she should go back to Jackson (the "good" choice) or stay in Seattle and continue this bloody pursuit of Abby (the "evil" choice). For Abby, it exists within not only herself but also with her friends.

    Abby constantly seeks validation for her obsession with Joel. Every single time she asks about Joel, or makes a point about him still being out there, is her looking for validation that she is right in her pursuit. This struggle also comes up when it comes to saving Yara and Lev. Does Abby just stay at the aquarium with Owen ("evil") or does she try and "lighten the load," as she puts it, and save the kids ("good")? This struggle is also showcased through her friends. Owen, when he's with Abby at the overlook to Jackson, tries to persuade Abby to turn back once he (and eventually, the rest of the crew) realizes that Jackson is a full-fledged city. Abby is pretty much faced with a choice: either continue the pursuit of Joel, even if it means taking on an entire city ("evil") or turning back and cutting their losses with this entire thing ("good").

    And one last point, this struggle is also shown through Owen and Mel more-or-less confronting Abby about what happened in Jackson. Owen, right before he and Abby fuck, pretty much calls her out for torturing Joel. "And how do I (grow up), Abby? Do I find the people that killed my family? Cut into them? I could torture them until they're crying into their own (blood)." Then, on Day 3, Mel confronts Abby with her suspicions that Abby is only changing because of Owen, and calls Abby a piece of shit. "You always have been." This is basically her friends throwing the "evil" acts Abby has committed into her face, which is a contrast to Abby's perception of herself.

    Hamartia

    This section will actually be short because I don't think this one is represented in The Last of Us Part II. This one is defined as, "The fatal character flaw of the tragic hero." In MacBeth, it's his greed and ambition. In Othello, it's his jealousy. However, those flaws are actually fatal because both characters die. In The Last of Us Part II, neither Abby nor Ellie dies. I guess I could broaden this out and include Joel in here as well because make no mistake, I'd argue he is a main character in both games even if he isn't playable in TLOU2, but because Part II doesn't actually focus that much on him as much as it focuses on the effects his death has on those around him, I'm not going to do that.

    Tragic Waste

    Another short section as there is no tragic waste in Part II. This is defined as, "The good being destroyed along with the bad at the resolution of the play. Often played out with the unnecessary loss of life, especially of "good guy" characters." In both Othello and MacBeth, their deaths represent the destruction of the good and bad at the end of the play. And both involve unnecessary losses of life. However, in The Last of Us Part II, while there definitely is unnecessary loss of life, I wouldn't really say the end of the game represents the destruction of the good and the bad shown in the game. I guess you could argue that Ellie's earlier sections represent the destruction of the "good" within her and her sparing Abby is destroying the "bad," but Ellie's earlier sections aren't the resolution of the game, so I don't think it can count.

    External Conflict

    I'm sure we all know what an external conflict is, so I won't get into a definition here. In MacBeth, the external conflict is between MacBeth and Macduff after MacBeth orders Macduff's family killed. In Othello, the external conflict is between not only himself and Iago (unbeknownst to Othello), but also between himself and Desdemona later on after Othello is made to believe that Desdemona was unfaithful.

    In Part II, the main external conflict is between Ellie and Abby. Their differing desires (Ellie wanting justice, Abby wanting to move on) created an inevitable collision course that exploded in the theatre on Day 3. There were smaller external conflicts as well. Ellie and Joel had one regarding the end of Part I, and obviously, Abby and Joel had one over the death of Abby's father (although Joel didn't know about this one.) Ellie and Tommy had a brief one over whether or not Ellie should pursue Abby a second time. The Scars and WLF had a literal war, so I think that counts.

    I think you guys got it.

    Internal Conflict

    Now, we all know what an internal conflict is, however, I actually think this is an interesting definition to base this section off of. This is defined as, "The struggle the hero engages in with his/her fatal flaw." In MacBeth, this conflict happens after MacBeth kills Duncan, as he struggles with his ambition and greed (killing Duncan) and doing the right thing (letting the prophecy play out for itself). In Othello, this conflict is shown through Othello's jealousy as he continues to believe the manipulation being fed to him by Iago.

    In The Last of Us Part II, both Ellie and Abby go through their own internal conflicts. As I've mentioned, Ellie is constantly questioning herself in Seattle. She also questions herself as she treks to Santa Barbara, much more than she does during her time in Seattle. She constantly struggles with walking away and returning to Jackson/The Farm and continuing to pursue Abby, no matter the cost. It's a similar struggle that Abby goes through. I do think she struggles, at least a little bit, with whether or not killing Joel is the right thing for her. And after killing Joel, she struggles with the fact that killing Joel didn't bring her peace, nor did it bring her father back.

    Catharsis

    This, according to the article I linked earlier, is "The release of the audience's emotions through empathy with the characters." This is present throughout pretty much the entirety of The Last of Us Part II, especially through Ellie, given that we know much more about her and her life than we do about Abby. I don't think I need to go too in-depth here, so I'll move on.

    Supernatural Elements

    This is kinda self-explanatory. Magic, ghosts, etc. In The Last of Us Part II, this would be the infected, as the infected are basically zombies. They're just not explicitly called zombies.

    Lack of Poetic Justice

    This is described as "Things end poorly for everyone, including the "good guys."" In The Last of Us Part II, I would definitely say that things end poorly for everyone, at least on the surface. Abby and Lev were kidnapped, Joel and Jesse are dead along with all of Abby's friends and Yara, Ellie loses pretty much everything, Dina is without her best friends, Tommy and Maria are separated and Tommy isn't the same, etc. Obviously, if you dig deeper, there's a lot of hope there. However, hope doesn't cover the tragedy. It's a light at the end of the tunnel that the tragedy won't last.

    Comic Relief

    This one is defined as "One or more humorous characters who participate in scenes intended to lighten the mood." and is not present in The Last of Us Part II.

    So, while not every element is present in The Last of Us Part II, there a lot of Shakespearean elements in the narrative. And while it strays from the biggest element, that being the tragic hero dying at the end of the story, I think the game incorporates enough elements to at least be a very interesting comparison piece. What do you guys think? Am I reaching here with some of this? There are a few more comparisons you can make, even if you disregard the elements of these kinds of tragic stories.

    For instance, in the first exam, I compared Lady MacBeth's plan of killing King Duncan and Ellie's quest to Seattle in search of Abby. Both women had admirable intentions at the moment. Lady MacBeth wanted her husband to reach the heights that had basically been promised to him, and Ellie wanted to make sure that the bond she built with Joel wasn't killed in vain. However, the results of these acts (MacBeth killing Duncan and Ellie's Seattle rampage) caused immense and unintended damage that ultimately destroyed (or nearly destroyed, in Ellie's case) their lives. I got a 98% on this exam, and it's the proudest I've ever been of a test grade that wasn't a 100%.

    I'd love to hear from some of you, especially if you're more Shakespeare savvy than I am.

    submitted by /u/CommisionerGordon79
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    Longing

    Posted: 26 Feb 2021 08:06 AM PST

    Ended laughing so hard at Ellie's quip that I forgot I could just leave that room lmao. Enjoy the clip.

    Posted: 26 Feb 2021 12:32 PM PST

    The Paper of Us

    Posted: 26 Feb 2021 03:04 AM PST

    Renegade

    Posted: 26 Feb 2021 10:37 AM PST

    One day

    Posted: 26 Feb 2021 07:57 AM PST

    One shot

    Posted: 26 Feb 2021 12:33 PM PST

    Room A Thousand Years Wide

    Posted: 26 Feb 2021 09:01 AM PST

    Took a bunch of cinematic photos with alternate depth of field settings - a collection of favorites.

    Posted: 26 Feb 2021 11:47 AM PST

    If you were Joel, what would you do?

    Posted: 26 Feb 2021 08:29 PM PST

    If you were Joel and learned that Ellie was going to be used for finding a cure to the zombie infection but that it was also unlikely she would survive the operation, what would you do? Would you do what he did in the first game, walk away and let it happen, or something else altogether?

    submitted by /u/honest_scenario
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