The Last of Us | Come As You Are |
- Come As You Are
- Discussing Last of Us 2 with Youtube Comments
- Ellie Artwork By Mary Metzger
- It's that time of year.
- Inferno
- My Ellie cosplay
- Whenever the haters are about to get to me, I let Joel calm me.
- FINAL CONFRONTATION [FANART BY ME]
- These new filters make editing so
- Silhouetted
- Central Grounds
- Not sure it anyone else noticed the pearl jam poster in the music shop in pt2
- I think the ending is very optimistic if you read between the lines. (long)
- For the Last 4 Fridays, I’ve been stressing over Naughty Dog’s photomode contest hoping to win. Sadly, I didn’t, but I don’t want these photos to go to waste. I hope at least somebody here enjoys them. Constructive criticism would be nice
- This is for me the most emotional cutscene you can see in any videogames. What is yours?
- Representation matters
- New Sun
- Only When Weak May I Carry My True Strength
- True Strength
- Is this your game of the year? and if it ISN'T, what is?
- Being stuck in the middle sucks
- blue
- Interesting overheard conversation in Jackson that I missed the first couple times I played: This guy is Sidney's Dad.
Posted: 06 Nov 2020 10:55 AM PST
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Discussing Last of Us 2 with Youtube Comments Posted: 06 Nov 2020 12:41 PM PST | ||
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Posted: 06 Nov 2020 03:18 PM PST
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Whenever the haters are about to get to me, I let Joel calm me. Posted: 06 Nov 2020 07:52 PM PST | ||
FINAL CONFRONTATION [FANART BY ME] Posted: 06 Nov 2020 07:01 AM PST | ||
These new filters make editing so Posted: 06 Nov 2020 05:45 PM PST
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Posted: 06 Nov 2020 06:09 AM PST
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Not sure it anyone else noticed the pearl jam poster in the music shop in pt2 Posted: 06 Nov 2020 07:12 PM PST
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I think the ending is very optimistic if you read between the lines. (long) Posted: 06 Nov 2020 03:52 PM PST Apologies for the length of this, I've just got so many thoughts about this written down on a notepad and I need to get them out. I totally understand if you don't wanna read it all. I keep seeing people say that the ending is pessimistic, it left them feeling empty inside, but I think if you pay attention to the imagery and the parallels that are made, it's all optimistic. If the game was trying to imply that Ellie ended up with nothing it would have just cut away from her sitting alone in that empty house. But it didn't, instead it showed her walking away towards Jackson which is where Dina is. Yes she and Dina are apart but it's good because it means that she has something new to fight for and this time it's a much less destructive mission, and one that she can actually finish, which is what she really really needs. Ellie has this urgent need to finish her mission which stems from the fact that she didn't get to do that in the first game. She fought so hard to get to the Fireflies and sacrificed so much of her innocence along the way only to have the thing that she was fighting so hard for ripped away from her in the end. She needed everything she had done to be for something, telling Joel "it can't be for nothing" but in the end it was. Afterwards Joel told her to "keep finding something to fight for" but she couldn't find it until Joel died and then her new purpose became avenging him. She fought so hard for that too and sacrificed whatever was left of her innocence along the way only to have that be for nothing as well. She had to get Dina home. Even when she was living a seemingly perfect life on that farm she still couldn't let go of what happened because she didn't get to finish what she started. Then one day Tommy shows up with a new opportunity to finish her mission and she can't help herself, she has to go, she literally tells Dina "I have to finish it" In the end she couldn't do that either, there'd be no satisfaction in killing Abby, nothing about her in body or spirit by that point still resembled the woman who killed Joel (in the same way that Joel no longer resembled the man who killed Abby's dad by the time she came face to face with him and we know she found no satisfaction there.) All killing her would achieve is dragging Lev in to her cycle of revenge, it would ruin him the same way that Abby ruined Ellie and the same way that Joel ruined Abby and the cycle would continue. Maybe Lev would hunt down and kill Ellie one day to avenge Abby and then maybe Dina would kill him to avenge Ellie and so on. It was best to just break that cycle. Her last words to Abby are "just take him" and she's left with another unfinished mission. I doesn't have to be that way with Dina though, she can finish her mission there, all the clues are there that she has a path to victory. First of all remember that Dina didn't technically dump Ellie. When she told her "I'm not gonna do this again" she was saying that she wasn't going to sit and wait alone for her like she did in Seattle. All that time she spent alone in that theatre not knowing if Ellie was alive or dead was really traumatic for her and when Ellie went to Santa Barbara she was going to put her through that again. She moved back to Jackson because she wouldn't be alone there. It wasn't really a dumping, she was just dealing with her own trauma just like Ellie was. Ellie's got to work hard to fix their relationship but I think there is still a relationship there to fix. The second clue is the guitar and what the game is saying with it. Cast your mind back to the prologue of the game, things were really frosty between Joel and Ellie because she suspected that he had lied to her and she didn't know if she could trust him anymore, but then Joel bought her a guitar and played a song for her that made her forget about all that for a while, and made her remember why she loved him in the first place. This didn't last though, it only bought them a couple of good years together. It couldn't last because they didn't properly resolve things. Eventually Ellie had to learn the truth and when she did it blew up their whole relationship and they didn't come close to making amends until it was too late. She told him she was willing to forgive him and he died the next day. If he had just told her the truth instead of just playing her a song they could have resolved things much quicker and at the very least they would have parted on much better terms. With Dina Ellie can't make that same mistake, she can't just play Dina a song to make her forget that she left her, if she did it might work for a while (her "bar is very low" after all, as she told Ellie on the farm when she put on a record for her) but it wouldn't last and losing her fingers insured that she's unable to do that anyway, so she leaves the guitar behind. Instead she's gotta truly earn Dina's forgiveness in way that Joel never really earned Ellie's. She's got her work cut out for her but it's good because it means that if she's gonna make amends with Dina it's going to be for real and it's going to last. I think this is all implied by the imagery the game uses. Joel's first scene ends with him getting up from a chair by a window, picking up his backpack and his guitar and leaving. Ellie's last scene ends with her getting up from a chair by a window, picking up her backpack but leaving her guitar behind and leaving. We know where Joel was heading with that guitar and what he was going to do with it and we can take a pretty good guess at where Ellie is heading without that guitar and what she's not going to do with it. She's in the exact position that Joel was at the beginning of the game and everything about Ellie in that final scene is making parallels between she and him. She's wearing Dina's bracelet on her wrist the same way Joel wore Sarah's watch and she wearing a flannel shirt and boots like Joel instead of her usual canvas sneakers, she just looks like him. I think its all supposed to remind you of Joel at the beginning of the game and what came after. One more small thing is that the game already demonstrated that Dina knows how to forgive. In Seattle Ellie called her a burden and it clearly upset Dina a lot but she was willing to completely put it behind them the next day. TL;DR: It's good that Ellie and Dina are apart because it means she has something to fight for which is what she really needs and fixing things with Dina is a much easier and much less destructive mission that her last two and one that she can actually finish this time because she can't make the same mistakes that Joel did (temporarily winning Ellie over with a song instead of properly resolving things) when making amends with her. other misc reasons why it's optimistic:
If you look between the lines and don't expect everything to be exposited through dialogue I think the future looks bright. I know there's mixed feelings about it but to me it's a 10/10 ending. [link] [comments] | ||
Posted: 06 Nov 2020 02:58 PM PST | ||
This is for me the most emotional cutscene you can see in any videogames. What is yours? Posted: 06 Nov 2020 03:36 AM PST
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Posted: 06 Nov 2020 11:41 PM PST
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Posted: 06 Nov 2020 06:43 PM PST
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Only When Weak May I Carry My True Strength Posted: 06 Nov 2020 03:14 PM PST
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Posted: 06 Nov 2020 10:39 AM PST | ||
Is this your game of the year? and if it ISN'T, what is? Posted: 06 Nov 2020 09:07 AM PST Hello all! This is not meant as a negative post (not a troll, don't worry!) as I absolutely loved this game. I was hyped for the whole agonizing wait (and remained spoiler free) and it mostly matched my hype (played it twice already) with a few minor gripes that didn't stop it from being a great experience and near the top of my favorite games ever list. However, it won't be getting my game of the year vote as I'll be 'casting' (no one asked me in any official capacity hence the ' ') for Half Life Alyx. Consoles only, TLOU2 beats out all the other main contenders (though I'll admit I haven't played them all - ex FFVII remake). But if we open it up to PC games, Half Life Alyx just takes the edge (there's a whole decrepit overgrown hotel section, and a level as equally scary as that scary as hell segment in TLOU2 that we all love and Valve implemented the VR technology in an almost flawless manner). Anyway, anyone else absolutely love TLOU2 but if being honest, would have to select something as GOTY? Again, not trying to crap on TLOU2 or take anything away from it, just wanted to have an honest discussion about what our games of the year are if not this one. [link] [comments] | ||
Being stuck in the middle sucks Posted: 06 Nov 2020 05:18 PM PST Finding a discussion on Pt 2 I get genuine enjoyment out of has been damn near impossible. People are either on the 0/10 end of the spectrum or 10/10 - and I've seen people hop from one to the other. Since I got through Part 2 all I can really say I found is: it's good, not great. From a gameplay standpoint, the combat continues to be as engaging as with the first game - with more flexibility and smoother mechanics, at points the game makes you feel like John Wick. Exploration and standstill points were a big criticism for me - a lot of them felt as if they existed to just extend the game's duration. The length of the game really impacted my attachment to the story and characters. Initially, I enjoyed seeing Ellie and Abby's relationships with other characters. Ellie playing "Take On Me" for Dina had me convinced I was in for so many more moments like that in line with the first game - but there were no interactions that added any substance to Ellie and Dina's relationship. If the game had even began to question if it was love or lust they felt for each other, in line with something like the Graduate - I would've stayed invested. It became like Romeo and Juliet, in the sense that their only real character trait was "being in love". I wish Dina had been more defined as her own character - rather than overall for who she was attracted to. Bill has a few hours in the first game, but you learn so much about him in that time along with his sexuality - it's not his defining trait, which makes his character so much more heartfelt and genuine. For a majority of the story - these moments are hard to find and rarely take place. I'll admit, while it could've been set-up better, I loved Joel's death scene and the aftermath. The PTSD Ellie suffers, the clear understanding of what grief and loss can do to a person. Most of all how it drives a burning anger within us, that we wish we did more for that person. That's what motivates Ellie, even though the anger she feels most is with herself. While we can interpret things that way, I wish that had been explored more. I was underwhelmed by the outcome of the final conflict, because by that stage I felt so detached from everything going on. Considering how much the game pulled at my heartstrings initially, even after the character swap: by the end it felt like I'd lost all attachment to these characters and their journey became... meaningless. I wish rather than presenting these themes at their most basic level - they did something with the themes. Delve into them, challenge them, whatever it could be. These themes have been presented to us in games since the 90s and to see them at this sub-standard level feels clichè. but like I say, I'm not hating on the game - but my experience by the end felt underwhelming, while it did have its moments. Like The Good Dinosaur or something, idk. Did anyone else feel the same way? [link] [comments] | ||
Posted: 06 Nov 2020 02:25 PM PST
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Posted: 06 Nov 2020 09:29 AM PST |
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